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January 23, 2008
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:iconhazardousarts:
THis guy was a generic Bystander that you could mow down if you wanted to lol.

Done in 2005.

6868 Tris
3 x 512x512 Diffuse

Model By Patrick Delmastro
Textures by Me.
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:iconxii-id:
Ooo, more of your stuff. Very nice.

I see that your really good at textures.

Im still quite new to creating textures, can you give me any pointers or techniques?

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My website >> [link] <<

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:iconhazardousarts:
Mood: Joy *HazardousArts Jan 23, 2008  Professional Artist
Heya! Thanks!

I was just sorta getting used to using photos for realistic faces at this stage. I can see so many problems with these textures lol.

I think the best piece of advice that i could possibly give is research what it is that your texturing. Metal ? then go find some pictures of drums, rusted gates, old armours - skin ? then find pictures of old people, animals, insects etc - even the simplest picture can give you the inspiration to create exactly what your trying to achieve. And really give some thought to the object your going to texture - where is it situated ? in a cold dark place ? add some moss / mould ? some scratches on the surfaces or edges that would most likely come into contact with other objects when it moves around - perhaps a dirty handprint ?

The brain Boggles!

Never ever just grab a photo and slap it on you model. LOL!! Ive done this before many times when i didnt know any better.

Hope that helps :)

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[link] <-- Check out my Brawl 2011 Entry !!
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:iconxii-id:
lool. Thanks very much mate. I appreciate it. Yeah i've tended to slap on random texture in the past.

I created a very rough human face texture the other day in a few minute. Looks like a pile of s**t but only because I had to quickly texture it for Uni. Haha.

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My website >> [link] <<

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