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©2008-2010 *HyperDivine
:iconhyperdivine:

Artist's Comments

This is the same shader, just on a males arm!

Full view please!

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:iconndwr:
Very very nice texturing, many compliments. A great effect for a low poly model.

nd
:iconhyperdivine:
Thank you :D

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[link] <-- Folio

Currently looking for a character artist position.
:iconsybexmed:
Pretty interesting, would be interested in seeing the network.
:iconseerana:
heh...i could use this as a toturial....till now i just use the bump,difuse and spec as materials...>>...i dunno how to be that good is human materials and textures
:iconhyperdivine:
Yes please feel free - Its a Mental Ray Shader :) with a simple 2 point lighting setup.

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[link] <-- Folio

Currently looking for a character artist position.
:iconhyperdivine:
Its really simple, i used alot of help from master artists a bit of a combination of all kinds of inputs from different artist in the lighting and shader settings etc

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[link] <-- Folio

Currently looking for a character artist position.
:iconkaigee:
nicely done./

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:iconseerana:
aw...i never tried to use mental ray....i think i have to use the help menu in 3dmax >>
:iconhyperdivine:
There are alot of tutorials around the net - you should be able to get started really quickly - it looks complex, but really you dont need to adjust and change many things at all :D once you get the hang of it you will be able to make some really nice renders quickly!

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[link] <-- Folio

Currently looking for a character artist position.

Details

March 14, 2008
607 KB
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